#ifndef CLOGO_H

#define CLOGO_H

#include "CScene.h"

class CLogo : public CScene
{
public :
						CLogo(void);
						~CLogo(void);

			void		put(void);
			void		setKeyBoardState(int const _nState,int const _nKey);
			void		setMouseState(int const _nState, int const _nX, int const _nY);

			int			run(void);

private :
	int		m_nFinaleTime;
	int		m_nNowTime;
};

#endif